top of page

ABOUT ME

Art = Me + Universe

Technical Tools
Maya
ZBrush
Substance Painter
3ds Max
V-Ray
Unreal Engine 5
Unity

Design
Figma
Sai
Adobe Photoshop
Adobe InDesign
Adobe Premiere
Adobe After Effects
Traditional Art (Drawing and Painting)

MY SKILLS

Management
Microsoft Office 365
Google Workspace
Notion
Trello
Documentation & Scheduling
Student & Customer Support

Language
English (Fluent)
Mandarin (Native)
Cantonese (Native)
French (Beginner)

IMG_0032Ps_edited.jpg

Kexin Chen is a multidisciplinary 3D artist and creative professional with experience across animation, games, e-commerce visualization, and art education.


Her skills span modelling, sculpting, texturing, lighting, rendering, and animation, supported by a strong foundation in traditional art: drawing, painting, sculpture, ceramics, stop-motion, and mural work.

​

She is proficient in tools such as Maya, ZBrush, Substance Painter, 3ds Max, V-Ray, Unity, Unreal Engine, and Photoshop for colour correction, visual refinement, and layout design.

Kexin also brings experience in team coordination, workflow organization, documentation, and cross-disciplinary communication, strengthened through her work as an Art Team Lead and Shot Finalizing Artist. Her background as an art teacher reinforces her ability to support learners and connect with diverse audiences.

​

Curious, adaptable, and detail-oriented, she aims to create work that blends craft with emotion—inviting viewers to pause, feel, and reflect, even if only for a moment.

Location

Vancouver, Canada

Guangdong, China

Phone

604-441-6231

Email

Connect

  • LinkedIn
  • Youtube
  • Vimeo
  • Facebook
bottom of page